Blog

FiveM guides & tutorials

Step-by-step guides for FiveM server owners: custom props, peds and weapons, minimaps, vehicle handling and texture optimization, from the team that builds the tools.

Prop Creator guide: a 3D model turned into a FiveM add-on prop
Tutorial12 min read

How to Add Custom Props to FiveM: 3D Model to YDR

Turn a 3D model into a streamed FiveM prop: what the YDR, YTYP and fxmanifest.lua do, how to set collision and culling distance, and how to install, spawn and debug it.

Read the guide
Ped Creator guide: a 3D character turned into a FiveM add-on ped
Tutorial12 min read

How to Make a Custom FiveM Ped From a 3D Model

From a 3D model to a streamed FiveM add-on ped: what each ped file does, how auto-rigging and bone mapping work, and how to install and spawn the result.

Weapon Creator tutorial: a 3D gun model turned into a FiveM add-on weapon
Tutorial12 min read

How to Make Custom Weapons for FiveM From a 3D Model

Make your own custom gun or melee weapon for FiveM from a GLB, FBX, OBJ or STL model: pick one of 14 classes, fit the grip, place the muzzle, set the stats and export a drop-in resource.

Minimap Live Editor guide: a custom GTA V minimap made for a FiveM server
Tutorial12 min read

How to Make a Custom FiveM Minimap (Step-by-Step)

How a FiveM minimap is built (six YTD tiles, blank road files, a Cayo Perico map) and how to make your own, by hand or in the browser, then install it.

handling.meta guide: the GTA V handling fields explained with real stock values
Guide12 min read

handling.meta Explained: The GTA V Handling Fields That Matter

What each field in a GTA V handling.meta does, typical stock values from 916 vehicles, the handlingName rule that decides whether your edit is used, and how FiveM loads the file.

YTD Optimizer guide: shrinking an oversized GTA V texture dictionary for FiveM
Tutorial12 min read

Optimize YTD Files for FiveM: Fix Oversized Assets

A 4 MB .ytd can hold 40 MiB of textures. See what the oversized asset warning measures, how texture memory adds up, and how to shrink a YTD by hand or in your browser.

GTA 5 file formats explained: the YDR, YDD, YFT, YTD and YTYP files inside a FiveM resource
Explainer9 min read

GTA 5 File Formats Explained: YDR, YDD, YFT, YTD, YTYP

What each GTA 5 file format holds (YDR, YDD, YFT, YTD, YTYP, YMT, GFX and .meta) and which files a FiveM prop, ped, weapon or minimap resource needs.

Mixamo to FiveM guide: a Mixamo character turned into a GTA V add-on ped
Guide9 min read

Mixamo to FiveM: Turn a Mixamo Character Into a Ped

The Mixamo download settings that matter, the full Mixamo to GTA V bone table, and fixes for the usual Mixamo problems: scale, textures, fingers and file size.

FiveM animal ped guide: a custom four-legged animal built on a GTA V animal skeleton
Guide8 min read

How to Make a Custom Animal Ped for FiveM

Fit a four-legged model onto one of the 11 GTA V animal skeletons so it moves with the game's own animal animations, then give it a sound set and play as it on your server.

YTYP explainer: how GTA V prop archetypes register custom props in FiveM
Explainer7 min read

What Is a YTYP File? GTA V Prop Archetypes Explained

What a .ytyp file is, the archetype fields inside it, and the one fxmanifest.lua line that decides whether your custom FiveM props spawn at all.

weapons.meta guide: the GTA V weapon fields for damage, range, clip size and fire rate
Explainer9 min read

weapons.meta Explained: Damage, Range, Clip and Fire Rate

What each weapons.meta field does for a GTA V add-on weapon, with the stock values of 14 vanilla weapons, the fire rate formula and the data_file lines FiveM needs.

Minimap Live Editor guide: a FiveM postal map with a /gps waypoint command
Guide9 min read

FiveM Postal Map: Build Your Own with a /gps Command

Pick a postal set or import your own JSON, style the codes on the map style you like, and export a resource with a /gps waypoint command and a GetPostalCoords export.

fDriveBiasFront explained: how GTA V splits drive force for AWD, FWD and RWD
Explainer7 min read

fDriveBiasFront Explained: AWD, FWD and RWD in GTA V

What fDriveBiasFront does in a GTA V handling.meta, how 692 stock land vehicles use it, how it differs from traction and brake bias, and how to change it on a FiveM server.

FiveM texture loss guide: player settings and server-side texture fixes
Guide7 min read

FiveM Texture Loss Fix: Player and Server Fixes

The settings players can change, and the server side: the console warning that names oversized textures, why a 4 MB file can use 42 MiB, and how to shrink it.

fxmanifest.lua explained: manifest templates for FiveM prop, ped, weapon, handling, minimap and car resources
Explainer9 min read

fxmanifest.lua Explained: Templates for Every Resource

What each line of fxmanifest.lua does, which data_file type loads which .meta file, real manifests for props, peds, weapons, handling and minimaps, and the console errors that point at them.