GTA 5 Emergency Vehicles: Spawn Names & Hashes

All 38 emergency vehicles in the GTA V catalog, each with a screenshot, its spawn name and its hash. Open any of them in the interactive browser for a 3D preview.

Police, fire and medical vehicles in one list, including the ambulance, the fire truck (firetruk), the police helicopter (polmav) and the police boat (Predator).

Browse by class

All emergency vehicles 1-38 of 38

  • AMBULANCE (GTA 5 vehicle)

    AMBULANCE

    1171614426 0x45D56ADA
    Handling: AMBULAN
  • FBI (GTA 5 vehicle)

    FBI

    1127131465 0x432EA949
  • FBI2 (GTA 5 vehicle)

    FBI2

    -1647941228 0x9DC66994
  • firetruk (GTA 5 vehicle)

    firetruk

    1938952078 0x73920F8E
  • lguard (GTA 5 vehicle)

    lguard

    469291905 0x1BF8D381
  • patrolboat (GTA 5 vehicle)

    patrolboat

    -276744698 0xEF813606
  • pbus (GTA 5 vehicle)

    pbus

    -2007026063 0x885F3671
  • polbuffalo (GTA 5 vehicle)

    polbuffalo

    287906327 0x11291A17
    Handling: POLBUFFALO2
  • polbuffalo6 (GTA 5 vehicle)

    polbuffalo6

    617517171 0x24CE9073
    Handling: POLBUFFALO4
  • polcaracara (GTA 5 vehicle)

    polcaracara

    -1948949064 0x8BD565B8
    Handling: POLCARACARA2
  • polcoquette4 (GTA 5 vehicle)

    polcoquette4

    2042703219 0x79C12D73
  • poldominator10 (GTA 5 vehicle)

    poldominator10

    -773802025 0xD1E0B7D7
  • poldorado (GTA 5 vehicle)

    poldorado

    -1628000569 0x9EF6AEC7
  • polfaction2 (GTA 5 vehicle)

    polfaction2

    1891140410 0x70B8833A
  • polgauntlet (GTA 5 vehicle)

    polgauntlet

    -1233767450 0xB67633E6
  • polgreenwood (GTA 5 vehicle)

    polgreenwood

    1737348074 0x678DD3EA
  • police (GTA 5 vehicle)

    police

    2046537925 0x79FBB0C5
  • police2 (GTA 5 vehicle)

    police2

    -1627000575 0x9F05F101
  • police3 (GTA 5 vehicle)

    police3

    1912215274 0x71FA16EA
  • police4 (GTA 5 vehicle)

    police4

    -1973172295 0x8A63C7B9
    Handling: police
  • police5 (GTA 5 vehicle)

    police5

    -1674384553 0x9C32EB57
    Handling: police
  • policeb (GTA 5 vehicle)

    policeb

    -34623805 0xFDEFAEC3
  • policeb2 (GTA 5 vehicle)

    policeb2

    -1921512137 0x8D780D37
  • policeold1 (GTA 5 vehicle)

    policeold1

    -1536924937 0xA46462F7
    Handling: POLICEOLD
  • policeold2 (GTA 5 vehicle)

    policeold2

    -1779120616 0x95F4C618
    Handling: POLICEOL2
  • policet (GTA 5 vehicle)

    policet

    456714581 0x1B38E955
  • policet3 (GTA 5 vehicle)

    policet3

    -1444856003 0xA9E13F3D
  • polimpaler5 (GTA 5 vehicle)

    polimpaler5

    1249425552 0x4A78B890
  • polimpaler6 (GTA 5 vehicle)

    polimpaler6

    1452003510 0x568BD0B6
  • polmav (GTA 5 vehicle)

    polmav

    353883353 0x1517D4D9
  • polterminus (GTA 5 vehicle)

    polterminus

    -1321131184 0xB1412350
  • pRanger (GTA 5 vehicle)

    pRanger

    741586030 0x2C33B46E
  • Predator (GTA 5 vehicle)

    Predator

    -488123221 0xE2E7D4AB
  • RIOT (GTA 5 vehicle)

    RIOT

    -1205689942 0xB822A1AA
  • riot2 (GTA 5 vehicle)

    riot2

    -1693015116 0x9B16A3B4
  • SHERIFF (GTA 5 vehicle)

    SHERIFF

    -1683328900 0x9BAA707C
  • sheriff2 (GTA 5 vehicle)

    sheriff2

    1922257928 0x72935408
    Handling: fbi2
  • taxi (GTA 5 vehicle)

    taxi

    -956048545 0xC703DB5F
    Handling: TAXI2

Spawning a vehicle in FiveM

Load the model by its spawn name, wait until it is in memory, then create the vehicle and put the player in the driver seat. Run this as a client script.

local model = GetHashKey('adder')

RequestModel(model)
while not HasModelLoaded(model) do
  Wait(0)
end

local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)

Spawn name, display name, hash and handling ID

  • Spawn name (or model name): what scripts, admin menus and /car commands use, such as adder or police3.
  • Display name: the label players see in game. It can differ from the spawn name.
  • Hash: GetHashKey('spawnname'), a 32-bit number. Scripts accept the name or the hash. The hex value is the same number written as unsigned.
  • Handling ID: the handlingName entry in handling.meta that the vehicle reads. For 165 vehicles it differs from the spawn name (the ambulance reads AMBULAN), so the cards show it when it differs. A handling.meta edit must use that name.

Tune the handling

Handling Editor

Want a car to drive differently? The Handling Editor tunes speed, grip, brakes and weight, then exports a handling.meta for your server.

Open the Handling Editor

FAQ

How do I spawn a car in FiveM?

Use its spawn name: request the model, wait until it has loaded, then call CreateVehicle, as in the script above. Admin menus and /car commands on most servers take the same spawn name.

Is the spawn name the same as the name shown in game?

Not always. Scripts use the spawn (model) name, such as sultanrs or police3. The name players see in game is a separate display label that can be different.

Why does my handling.meta not change this car?

A vehicle reads the handling entry named by its handlingId in vehicles.meta, and that name can differ from the spawn name. The ambulance reads AMBULAN, for example. Your handling.meta entry must use the handling name.

Previews carry a watermark. Supporters see the original images and can download every pack and 3D model.