GTA 5 Planes: Spawn Names & Hashes

All 44 planes in the GTA V catalog, each with a screenshot, its spawn name and its hash. Open any of them in the interactive browser for a 3D preview.

Jets, cargo planes, stunt planes and military aircraft.

Browse by class

All planes 1-44 of 44

  • Airbus (GTA 5 vehicle)

    Airbus

    1283517198 0x4C80EB0E
  • aleutian (GTA 5 vehicle)

    aleutian

    -38879449 0xFDAEBF27
  • alkonost (GTA 5 vehicle)

    alkonost

    -365873403 0xEA313705
  • alphaz1 (GTA 5 vehicle)

    alphaz1

    -1523619738 0xA52F6866
  • avenger (GTA 5 vehicle)

    avenger

    -2118308144 0x81BD2ED0
  • avenger2 (GTA 5 vehicle)

    avenger2

    408970549 0x18606535
    Handling: AVENGER
  • avenger3 (GTA 5 vehicle)

    avenger3

    -426933872 0xE68D8190
  • avenger4 (GTA 5 vehicle)

    avenger4

    -69293006 0xFBDEAC32
    Handling: AVENGER3
  • besra (GTA 5 vehicle)

    besra

    1824333165 0x6CBD1D6D
  • bombushka (GTA 5 vehicle)

    bombushka

    -32878452 0xFE0A508C
  • cargoplane (GTA 5 vehicle)

    cargoplane

    368211810 0x15F27762
  • cargoplane2 (GTA 5 vehicle)

    cargoplane2

    -1958189855 0x8B4864E1
    Handling: cargoplane
  • cuban800 (GTA 5 vehicle)

    cuban800

    -644710429 0xD9927FE3
  • dodo (GTA 5 vehicle)

    dodo

    -901163259 0xCA495705
    Handling: SEAPLANE
  • duster (GTA 5 vehicle)

    duster

    970356638 0x39D6779E
  • duster2 (GTA 5 vehicle)

    duster2

    84351789 0x5071B2D
  • howard (GTA 5 vehicle)

    howard

    -1007528109 0xC3F25753
  • hydra (GTA 5 vehicle)

    hydra

    970385471 0x39D6E83F
  • jet (GTA 5 vehicle)

    jet

    1058115860 0x3F119114
  • Lazer (GTA 5 vehicle)

    Lazer

    -1281684762 0xB39B0AE6
  • luxor (GTA 5 vehicle)

    luxor

    621481054 0x250B0C5E
  • luxor2 (GTA 5 vehicle)

    luxor2

    -1214293858 0xB79F589E
  • mammatus (GTA 5 vehicle)

    mammatus

    -1746576111 0x97E55D11
  • microlight (GTA 5 vehicle)

    microlight

    -1763555241 0x96E24857
  • Miljet (GTA 5 vehicle)

    Miljet

    165154707 0x9D80F93
  • mogul (GTA 5 vehicle)

    mogul

    -749299473 0xD35698EF
  • molotok (GTA 5 vehicle)

    molotok

    1565978651 0x5D56F01B
  • nimbus (GTA 5 vehicle)

    nimbus

    -1295027632 0xB2CF7250
  • nokota (GTA 5 vehicle)

    nokota

    1036591958 0x3DC92356
  • pyro (GTA 5 vehicle)

    pyro

    -1386191424 0xAD6065C0
  • raiju (GTA 5 vehicle)

    raiju

    239897677 0xE4C8C4D
  • rogue (GTA 5 vehicle)

    rogue

    -975345305 0xC5DD6967
  • seabreeze (GTA 5 vehicle)

    seabreeze

    -392675425 0xE8983F9F
  • Shamal (GTA 5 vehicle)

    Shamal

    -1214505995 0xB79C1BF5
  • starling (GTA 5 vehicle)

    starling

    -1700874274 0x9A9EB7DE
  • strikeforce (GTA 5 vehicle)

    strikeforce

    1692272545 0x64DE07A1
  • Stunt (GTA 5 vehicle)

    Stunt

    -2122757008 0x81794C70
  • titan (GTA 5 vehicle)

    titan

    1981688531 0x761E2AD3
  • titan2 (GTA 5 vehicle)

    titan2

    858355070 0x3329757E
  • tula (GTA 5 vehicle)

    tula

    1043222410 0x3E2E4F8A
  • velum (GTA 5 vehicle)

    velum

    -1673356438 0x9C429B6A
  • velum2 (GTA 5 vehicle)

    velum2

    1077420264 0x403820E8
    Handling: velum
  • vestra (GTA 5 vehicle)

    vestra

    1341619767 0x4FF77E37
  • volatol (GTA 5 vehicle)

    volatol

    447548909 0x1AAD0DED

Spawning a vehicle in FiveM

Load the model by its spawn name, wait until it is in memory, then create the vehicle and put the player in the driver seat. Run this as a client script.

local model = GetHashKey('adder')

RequestModel(model)
while not HasModelLoaded(model) do
  Wait(0)
end

local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local vehicle = CreateVehicle(model, coords.x, coords.y, coords.z, GetEntityHeading(ped), true, false)
SetPedIntoVehicle(ped, vehicle, -1)
SetModelAsNoLongerNeeded(model)

Spawn name, display name, hash and handling ID

  • Spawn name (or model name): what scripts, admin menus and /car commands use, such as adder or police3.
  • Display name: the label players see in game. It can differ from the spawn name.
  • Hash: GetHashKey('spawnname'), a 32-bit number. Scripts accept the name or the hash. The hex value is the same number written as unsigned.
  • Handling ID: the handlingName entry in handling.meta that the vehicle reads. For 165 vehicles it differs from the spawn name (the ambulance reads AMBULAN), so the cards show it when it differs. A handling.meta edit must use that name.

Tune the handling

Handling Editor

Want a car to drive differently? The Handling Editor tunes speed, grip, brakes and weight, then exports a handling.meta for your server.

Open the Handling Editor

FAQ

How do I spawn a car in FiveM?

Use its spawn name: request the model, wait until it has loaded, then call CreateVehicle, as in the script above. Admin menus and /car commands on most servers take the same spawn name.

Is the spawn name the same as the name shown in game?

Not always. Scripts use the spawn (model) name, such as sultanrs or police3. The name players see in game is a separate display label that can be different.

Why does my handling.meta not change this car?

A vehicle reads the handling entry named by its handlingId in vehicles.meta, and that name can differ from the spawn name. The ambulance reads AMBULAN, for example. Your handling.meta entry must use the handling name.

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